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Messages in topic: Class Question Q&A Contest Submissions
Nepabrite
Registered User

Nbr post: 214
Register: 11/20/11
Posted: 3/9/12, 12:35 PM


THIS CONTEST HAS CONCLUDED


Below, we have posted the winners of the contest and the questions we submitted to Sony:

  • Blue denotes a first prize recipient.
  • Red denotes a second prize recipient
  • Green denotes a special prize given at the discretion of Magelo, enjoy!

Bard

oblib: Are there any plans to review the functionality of instruments? As it is, we lose DPS by equipping one and gain zero benefit overall, since most of us are high above the mod cap implemented in PoP.

Beastlord

HieroDesteen: I have always wondered why the Beastlord class cannot track? It seems that a person that has an affinity for beasts would have some ability to track them!

Druid

ValinEndac: Can we look forward to seeing the Druid class become a more damage focused hybrid again since the lack of healers was fixed with the addition of cleric mercenaries?

Magician

jman2890: How do you intend to nullify pet tanking in the raid game, without destroying how a group magician functions day to day?

Monk

Rten: What do you consider to be our unique defining class characteristic? EQ has many hybrid classes, and I love the concept of a monk. Since DPS is shared by many classes and several are superior to ours, FD/Fade is now shared by many classes, our ability to tank is limited, and so on; I am no longer clear what ours is.

Paladin

hazimil: Throughout roleplaying history, the main focus of a Paladin was against Undead. However, their powers against Undead appear to diminish with each expansion (compared to other classes). Also, their ability as tanks has been substantially reduced with VoA (to the point where it’s very hard to get a group). Are there any plans to improve this class as an Undead Specialist and/or improve their ability to tank in VoA?

afai: What would you consider to be the best main role for a Paladin based upon gear solely attainable from grouping? Should our primary concern be a Secondary Tank, Heal and Cure support or focus as Main Tank and concentrate on our defensive AA? I would really like to know how to address new players who do not have access to raid gear and will more likely be playing in the F2P scenario thus limiting their AA count. Which role would be best suited given these factors?

Warrior

makavien: Are there plans to implement a charge ability which engages an NPC?

Class Systems/Itemization Questions:

Menehune1: It's always been a pain to do epic quests since they aren't usable in higher content. Are there plans to review this, or to consider ornamentation post-2.0? I think it would be cool to have pallies with their flaming swords, warriors with their light sabers, and casters with their staves and that it might encourage players to pursue their epic quests.

bamjammer: Will there be new epic weapon/item quests introduced (3.0) in future updates/expansions, and are there plans to streamline the current epic quests for incoming new players to make it easier for them to get started on them?

Off the beaten path


Oxgoad
Class: Enchanter
Q: If you disguise yourself as the illusion of a tree falling in a forest, and no NPC is around to hear, do you make a sound?

Jerad
Class: Bard
Q: How long on average does it a take a new dev to realize that they wish bards never existed?

Runicmyst
Registered User

Nbr post: 1
Register: 3/9/12
Posted: 3/9/12, 4:18 PM


Edit by Nepabrite: We're sorry for any confusion. This contest is being run with the endeavor of getting questions that the community would like the developers at Sony to answer about their classes
Codxx
Registered User

Nbr post: 1
Register: 7/18/04
Posted: 3/9/12, 4:53 PM

Class: Ranger
Question: Through what method do you envision Rangers performing at their highest potential, and in what situations?
jman2890
Registered User

Nbr post: 1
Register: 3/1/05
Posted: 3/9/12, 4:58 PM

Class: Magician

How do you intend to nullify pet tanking in the raid game, without destroying how a group magician functions day to day?
Potomaniac
Registered User

Nbr post: 1
Register: 11/24/11
Posted: 3/9/12, 5:34 PM

Class: Cleric

Question: To what extent will the healer mercenaries be improved or upgraded in their Artificial Intelligence that would eventually make obsolete or phase-out the need for a Player Character cleric in a group or raid?
Nitespirit
Registered User

Nbr post: 1
Register: 2/4/10
Posted: 3/9/12, 6:20 PM

Class: Bard

Given there have been changes to this class over the years forming them into charm kyters, is there any plans in the future to change bards to their former abilities to swarm/AoE kill just like the old days possibly with better mana use aoes worth casting.
Darrkin
Registered User

Nbr post: 2
Register: 10/20/01
Posted: 3/9/12, 6:47 PM

Bards:

Bard DPS has declined steadily over the years so that every class in the game can out parse them.
Now realising bards are not a "DPS" class and that they are generally only considered an "ADPS" or "CC" class is there a chance at some point where bards will be given more personal DPS to be back in line with other Hybrid classes to some extent?
Quextal
Registered User

Nbr post: 1
Register: 10/5/08
Posted: 3/9/12, 7:20 PM

Class: Ranger

Which focuses (if any) effect spells in the archery skill lines (i.e. called shots, focused swarm of arrows, etc. ?
Jerad
Registered User

Nbr post: 8
Register: 1/7/04
Posted: 3/9/12, 7:41 PM

Bard:
How long on average does it a take a new dev to realize that they wish bards never existed?
Jerad
Registered User

Nbr post: 8
Register: 1/7/04
Posted: 3/9/12, 8:01 PM

Bard:
What exactly are the plans for the Aria of the Orator line, the flurry mod is broken and there have been failed attempts to fix it. Why can it not just be removed and run off the aura which is not bugged, or are the fix attempts aimed at a different part of the mechanic?
oblib
Registered User

Nbr post: 1
Register: 7/29/02
Posted: 3/10/12, 1:58 AM

class: Bard

Could it be possible to return instruments to some useful function? As it is, we lose dps by equipping one and gain zero benefit overall, since most of us are high above the mod cap that has been imposed on us since PoP. Perhaps if the actual instrument's mod would take effect w/o being capped, more of us would develop ways to use them instead of decorating our house wall with them.
ValinEndac
Registered User

Nbr post: 1
Register: 3/10/12
Posted: 3/10/12, 2:39 AM

Class: Druid
Question: Can we look forward to seeing the Druid class become a more damage focused hybrid again since the lack of healers was fixed with the addition of cleric mercenaries?
Shaddow95
Registered User

Nbr post: 1
Register: 12/22/11
Posted: 3/10/12, 8:54 AM

Class: Shadow Knight
Question: Being a Shadow Knight myself, my question is this, Are you and if so when, do you plan to increase Shadow Knights Base and max out on there Mana Pool, beings shadow knights typically need to life tap mobs they are tanking for the little extra dps it gives and sometimes just to stay alive, our Mana Pool as it stands doesnt very well support our life taps during combat, and if you do, how much of an increase is enough, because with to much of a mana pool like that of lets say an Enchanter, it would yet again give us that much more of an already big advantage over most classes,and also do you plan on increasing our damage mitigation and our ac bonuses on items in the future so that we will be up there with the likes of warriors, even tho it would all but make warriors obsolete, due to the fact that, besides HP base, that is only other advantage they have over knights be it a Paladin or a shadow knight...
Ebik
Registered User

Nbr post: 1
Register: 3/10/12
Posted: 3/10/12, 9:42 AM

Class: Magician

As a long time Magician player, I saw my pets visually changed quite drastically when higher rez models started appearing. I quite enjoyed the old style of pet models. Is there anything currently in the works that might see the Magician pets visually redesigned again?
Oxgoad
Registered User

Nbr post: 97
Register: 4/20/11
Posted: 3/10/12, 3:28 PM

Class: Enchanter

If you disguise yourself as the illusion of a tree falling in a forest, and no NPC is around to hear, do you make a sound?