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Messages in topic: Characters losing detecting
Fenthen
Advisor

Nbr post: 1635
Register: 8/31/01
Posted: 4/3/20, 12:36 PM

I only have 3 EQ clients open, odd that it is detecting 4.

[2020-04-03 09:31:43] Could not find: magelo-i18n []
[2020-04-03 09:31:43] Using magelo-i18n[en]
[2020-04-03 09:31:43] Using magelo-i18n[en_US]
[2020-04-03 09:31:43] Magelo Sync 4.6.2, Copyright (C) 2020 Magelo Limited
[2020-04-03 09:31:43] Windows 10 10.0 amd64
[2020-04-03 09:31:43] Java version 1.8.0_221
[2020-04-03 09:31:43] America/Los_Angeles, en_US, windows-1252
[2020-04-03 09:31:43]
[2020-04-03 09:31:43] Services initialisation ...
[2020-04-03 09:31:43] Automatic user authentification...
[2020-04-03 09:31:44] Game Slots : 0 free of 8
[2020-04-03 09:31:44] User : Fenthen (PREMIUM)
[2020-04-03 09:31:44] Starting services...
[2020-04-03 09:31:44] Starting service : Content Synchronizer
[2020-04-03 09:31:44] Starting service : Deadlock Hunter
[2020-04-03 09:31:45] Starting service : Game session seeker
[2020-04-03 09:31:46] New game session detected : eqgame.exe[9768]
[2020-04-03 09:31:46] New game session detected : eqgame.exe[32548]
[2020-04-03 09:31:46] New game session detected : eqgame.exe[28628]
[2020-04-03 09:31:46] New game session detected : eqgame.exe[9140]
[2020-04-03 09:31:48] Creating Everquest game monitor
[2020-04-03 09:31:48] Starting game monitor : EverQuest 3.4.0
[2020-04-03 09:31:49] Creating Everquest game monitor
[2020-04-03 09:31:49] Starting game monitor : EverQuest 3.4.0
[2020-04-03 09:31:49] Creating Everquest game monitor
[2020-04-03 09:31:49] Starting game monitor : EverQuest 3.4.0
[2020-04-03 09:31:49] Creating Everquest game monitor
[2020-04-03 09:31:49] Starting game monitor : EverQuest 3.4.0
[2020-04-03 09:31:49] [Char] Step -2
[2020-04-03 09:31:50] [Char] Step -2
[2020-04-03 09:31:50] [Char] Step -2
[2020-04-03 09:31:50] Stoping game monitor : EverQuest
[2020-04-03 09:31:50] [Char] Step -1
[2020-04-03 09:31:50] [Char] Step 0
[2020-04-03 09:31:50] [Char] Step 1
[2020-04-03 09:31:50] [Char] Step 11
[2020-04-03 09:31:50] [Char] Step 12
[2020-04-03 09:31:50] [Char] Step 2
[2020-04-03 09:31:50] [Char] Step 3
[2020-04-03 09:31:50] [Char] Step 31
[2020-04-03 09:31:50] [Char] Step 32
[2020-04-03 09:31:50] [Char] Step 33
[2020-04-03 09:31:50] New game session detected : eqgame.exe[9768]
[2020-04-03 09:31:50] [Char] Step 34
[2020-04-03 09:31:50] [Char] Step 35
[2020-04-03 09:31:50] [Char] Step -1
[2020-04-03 09:31:50] [Char] Step 0
[2020-04-03 09:31:50] [Char] Step 1
[2020-04-03 09:31:50] [Char] Step -1
[2020-04-03 09:31:50] [Char] Step 0
[2020-04-03 09:31:50] [Char] Step 1
[2020-04-03 09:31:50] [Char] Step 11
[2020-04-03 09:31:50] [Char] Step 12
[2020-04-03 09:31:50] [Char] Step 2
[2020-04-03 09:31:50] [Char] Step 3
[2020-04-03 09:31:50] [Char] Step 31
[2020-04-03 09:31:50] [Char] Step 32
[2020-04-03 09:31:50] [Char] Step 33
[2020-04-03 09:31:50] [Char] Step 11
[2020-04-03 09:31:50] [Char] Step 12
[2020-04-03 09:31:50] [Char] Step 2
[2020-04-03 09:31:50] [Char] Step 3
[2020-04-03 09:31:50] [Char] Step 31
[2020-04-03 09:31:50] [Char] Step 32
[2020-04-03 09:31:50] [Char] Step 33
[2020-04-03 09:31:51] [Char] Step 34
[2020-04-03 09:31:51] [Char] Step 35
[2020-04-03 09:31:51] [Char] Step 34
[2020-04-03 09:31:51] [Char] Step 35
[2020-04-03 09:31:51] Creating Everquest game monitor
[2020-04-03 09:31:51] Starting game monitor : EverQuest 3.4.0
[2020-04-03 09:31:52] Stoping game monitor : EverQuest
[2020-04-03 09:31:52] New game session detected : eqgame.exe[9768]
[2020-04-03 09:31:52] [Char] Step 36
[2020-04-03 09:31:52] [Char] Step 37
[2020-04-03 09:31:52] Shrouded: 0
[2020-04-03 09:31:52] [Char] Step 4
[2020-04-03 09:31:52] Auto Synchronization triggered for 'char1'
[2020-04-03 09:31:52] Syncing character 'char1'
[2020-04-03 09:31:53] Sending game content to server...
[2020-04-03 09:31:53] Detected game objects by GameMonitor (EverQuest 3.4.0) : 619
[2020-04-03 09:31:53] Detected game objects by GameMonitor (EverQuest 3.4.0) : 941
[2020-04-03 09:31:53] Creating Everquest game monitor
[2020-04-03 09:31:53] Detected game objects by GameMonitor (EverQuest 3.4.0) : 651
[2020-04-03 09:31:53] Starting game monitor : EverQuest 3.4.0
[2020-04-03 09:31:53] Impossible de synchroniser le contenu, synchronisation des personnages interrompue
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at magelo.fs.f(fs.java:74)
at magelo.fs.e(fs.java:15)
at magelo.ha.c(ha.java:61)
at magelo.gO.c(gO.java:22)
at magelo.gO.a(gO.java:14)
at magelo.ha.a(ha.java:141)
at magelo.Qeq.Qc(Qeq.java:725)
at magelo.Qeq.i(Qeq.java:395)
at magelo.g5.a(g5.java:5)
at magelo.g5.run(g5.java:3)
at java.lang.Thread.run(Unknown Source)
[2020-04-03 09:31:53] [Char] Step 36
[2020-04-03 09:31:53] [Char] Step 37
[2020-04-03 09:31:53] Shrouded: 0
[2020-04-03 09:31:53] [Char] Step 4
[2020-04-03 09:31:54] Stoping game monitor : EverQuest
[2020-04-03 09:31:54] [Char] Step 36
[2020-04-03 09:31:54] [Char] Step 37
[2020-04-03 09:31:54] Shrouded: 0
[2020-04-03 09:31:54] [Char] Step 4
[2020-04-03 09:31:55] Sending game content to server...
[2020-04-03 09:31:55] Detected game objects by GameMonitor (EverQuest 3.4.0) : 619
[2020-04-03 09:31:55] Detected game objects by GameMonitor (EverQuest 3.4.0) : 1227
[2020-04-03 09:31:55] Detected game objects by GameMonitor (EverQuest 3.4.0) : 985
[2020-04-03 09:31:55] Detected game objects by GameMonitor (EverQuest 3.4.0) : 0
[2020-04-03 09:31:55] Detected game objects by GameMonitor (EverQuest 3.4.0) : 0
[2020-04-03 09:31:55] Detected game objects by GameMonitor (EverQuest 3.4.0) : 0
[2020-04-03 09:31:55] New detected game objects : 2831
[2020-04-03 09:31:55] Auto Synchronization triggered for 'char3'
[2020-04-03 09:31:55] Syncing character 'char3'
[2020-04-03 09:31:59] Opening 'D:\Games\EQ\Magelo Sync\magelo.log'


Magelo keeps finding characters, creating the Others tab, and then clearing them all out as if the clients logged out.

I have restarted all EQ Clients, but have not yet rebooted my system, to see if the problem lies there.


Magelo profile #725 - Born July 1 1999, Magelo on August 31 2001
Jelan
Admin

Nbr post: 11375
Register: 5/4/01
Posted: 4/8/20, 11:23 PM

The problem is definitely within Magelo Sync and caused by this:
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at magelo.fs.f(fs.java:74)
at magelo.fs.e(fs.java:15)
at magelo.ha.c(ha.java:61)
at magelo.gO.c(gO.java:22)
at magelo.gO.a(gO.java:14)
at magelo.ha.a(ha.java:141)
at magelo.Qeq.Qc(Qeq.java:725)
at magelo.Qeq.i(Qeq.java:395)
at magelo.g5.a(g5.java:5)
at magelo.g5.run(g5.java:3)
at java.lang.Thread.run(Unknown Source)


I will have a look asap, thanks for the report.
Fenthen
Advisor

Nbr post: 1635
Register: 8/31/01
Posted: 4/9/20, 1:45 PM

So I found the problem with this, sorry for not updating.

I had a rogue 4th eqgame.exe open in the task manager, taking up minimal memory. Likely from a crash and it never closed itself out properly. Magelo was stuck on trying to read its memory.

I marked this as Fixed.


Magelo profile #725 - Born July 1 1999, Magelo on August 31 2001