Posted: 1/19/17, 10:05 PM
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First, many AA's are missing in Magelo from Empires of Kunark expansion launch from November. Most raid guilds use your software to evaluate applicants and the choices they make spending points. There's key abilities we need to know if said applicant has trained - a group player will value certain things differently than a raider will.
This week's patch also change how the Attack and Armor Class stats are displayed in game. Instead of having a big number that is just better because it's larger it's now more clear what the numbers mean when compared class to class. A characters ability to hit for more damage, accuracy, mitigation and avoidance is displayed.
Lastly, tradeskill caps were increased in November but Magelo does not reflect these. Certainly the less important update but still would be nice. If Magelo could be updated to reflect these, that would be great! Thanks
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