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Messages in topic: Magelo Unable To Find Character
Cendwar
Premium User

Nbr post: 4
Register: 8/13/10
Posted: 5/7/17, 1:55 AM

Unable to sync my rogue, magelo just tells me it's trying to find my character even though I'm logged in. It can see what zone I'm in and my target but not me. Below is the error log.

May 07, 2017 1:50:50 AM magelo.f7 a
INFO: Using an HTTP connection to Sentry.
[01:50:50] [WARNING] Could not find: magelo-i18n []
[01:50:50] [INFO] Using magelo-i18n[en]
[01:50:50] [INFO] Using magelo-i18n[en_US]
[01:50:50] [INFO] Configuration initialisation
[01:50:50] [INFO] Magelo Sync 4.5.4, Copyright (C) 2016 Magelo Limited
[01:50:50] [INFO] Windows 10 10.0 amd64
[01:50:50] [INFO] Java version 1.8.0_131
[01:50:50] [INFO] America/New_York, en_US, windows-1252
[01:50:50] [INFO]
[01:50:50] [INFO] Services initialisation ...
[01:50:57] [INFO] Automatic user authentification...
[01:50:58] [INFO] Game Slots : 3 free of 3
[01:50:58] [INFO] User : Cendwar (PREMIUM)
[01:50:58] [INFO] Starting services...
[01:50:58] [INFO] Starting service : Content Synchronizer
[01:50:58] [INFO] Starting service : Deadlock Hunter
[01:50:59] [INFO] Starting service : Game session seeker
[01:51:00] [INFO] New game session detected : eqgame.exe[5556]
[01:51:02] [INFO] Creating Everquest game monitor
[01:51:02] [INFO] Starting game monitor : EverQuest 1.4.160
[01:51:03] [INFO] [Char] Step -2
[01:51:04] [INFO] [Char] Step -1
[01:51:04] [INFO] [Char] Step 0
[01:51:04] [INFO] [Char] Step 1
[01:51:58] [INFO] Sending game content to server...
[01:51:58] [INFO] Detected game objects by GameMonitor (EverQuest 1.4.160) : 1
[01:51:58] [INFO] New detected game objects : 1
[01:51:59] [INFO] Game objects asked: 1
[01:51:59] [INFO] Sending observations
Jelan
Admin

Nbr post: 11404
Register: 5/4/01
Posted: 5/10/17, 12:41 AM

Hi Cendwar,

Does this happen only for a particular character ?
Jelan
Admin

Nbr post: 11404
Register: 5/4/01
Posted: 5/24/17, 12:15 AM

Seems pretty much the same as in https://eq.magelo.com/forum/messages.jspa?topic=31226

I will lock this bug to consolidate the conversation over there.