Posted: 11/22/24, 1:41 AM
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Highlights
- Made performance improvements that should improve zoning times and end-of-raid lag.
Items
- Violet Hero's Forge Cloth Robe Ornament now counts toward the Violet Hero's Forge Cloth achievement.
- When switching equipment sets, unused augments will now go to your item overflow after one is placed on your cursor.
- Reduced world server lag caused by real estate item loading.
Quests & Events
- Oasis of Fear: Corrected an issue where some NPCs could be attacked out of order.
- Oasis of Fire: Corrected an issue with the bosses idle not resetting.
- Oasis of Swamp: Lowered the NPC awareness range to allow players a safer location to zone in.
- Oasis of the Jungle: Added a way for the player to reset the barrels with the boss.
- Fixed an issue that caused the November Year of Darkpaw Illusions to malfunction.
Spells
- Call of the Zero and Fabled Call of the Zero spells will no longer summon the player into the dragon's body.
- NPC combatants no longer warp back to their target after being flung by spells such as Lure of the Siren's Song, Hate's Attraction, and Moving Mountains.
NPCs
- NPC should prefer walking, rather than warping, to their destination.
Progression Servers
- Updated Mangler to be a standard live server.
Miscellaneous
- Equipment sets should once again save empty augment slots.
- Updated several messages that include a replay or request timer to show the amount of seconds remaining.
- Improved zone server performance to reduce lag spikes caused by rewards given at the end of raids and in general.
UI
- Fixed a bug where your target was invalid after respawning until reselecting it.
- Added a chat message when trying to tribute an item that has at least one augment in it.
- Converted the Trade window to the new UI engine.
- Converted the Give window to the new UI engine.
- Fixed an issue where the Real Estate Items window failed to update correctly after placing an item.
Added
- GiveWnd.html
- TradeWnd.html
Changed
- EQUI_GiveWnd.xml
- EQUI_TradeWnd.xml
- index.html
- InventoryWindowPersonas.html
- main.css
- NameReservationWnd.html
- style.css
Previously Updated
- Oasis of Sand: Corrected an issue where some NPCs could not be attacked.
- Oasis of the Jungle: Corrected an issue where approaching the frenzied gorilla would not progress the task.
- Added Blood of Ssraeshza to the loot lock exception list in the progression instance.
The EverQuest Team
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