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Messages in topic: May 29 Patch Msg
Lyrian
Registered User

Nbr post: 57
Register: 8/23/02
Posted: 5/29/08, 5:22 PM

This is what I found on the SOE forum

5/29/2008

Here's a peek at the Game Update notes for Thursday, May 29, 2008

Highlights
  • Summer is coming. Keep watch on the EQPlayers website and the LaunchPad over the next couple of weeks for news about some exciting activities.
  • The experience gained formulas have been modified to present players with a much smoother increase in the number of kills required to progress through a level as they gain more levels. This change has the side effect of reducing the number of kills required to gain a level in certain scenarios between levels 50 and 75.

AA
  • Rank 4 of Divine Stun is now available as a Secrets of Faydwer AA.

Miscellaneous
  • Improvements have been made to load balancing for instance servers that should improve peak-time performance of instances.
  • Corpses should once again disappear immediately rather than fading away slowly after looting when using /hidecorpse looted even if all the items have been removed from the corpse.

The EverQuest Team


and my favorite response:
8hrs every week for TRIVIAL stuff is just down right annoying ...or maybe it's SOE's way of screwing with Magelo ..patch the client leave it for them to figure out and each week we can do this hence forcing people to come back to our POS eqplayers service

Ioldari8
Registered User

Nbr post: 19
Register: 8/18/02
Posted: 5/29/08, 7:13 PM

magelo never used to have a problem with weekly patches. it was pretty much always sorted within a day of a patch.