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Spell : Crusader's Health

Crusader's Health

Target: Self
Range: 100.0
Resist: Unresistable
Casting: Instant
Duration: 3h15m (1950 ticks)
Dispellable: No
Restriction: Out of Combat

Increases the potency of healing spells by up to $1%. This bonus will decay on spells over level 75.

Slot 1: Increase Healing by 1% to 35%
Slot 2: Limit Max Level: 75 (lose 5% per level)
Slot 3: Limit Effect: Hitpoints
Slot 4: Limit Max Duration: 0s
Slot 5: Limit Type: Beneficial
Slot 6: Limit Spell: Exclude Complete Heal
Slot 7: Limit Spell: Exclude Complete Heal
Slot 8: Limit Effect: Exclude Percentage Heal
Slot 9: Limit Type: Exclude Procs
Items with this effect/focus



Name Class
Redemption PAL
Spell summary
 Id : 6250